评论开通后,果然有很多人吐槽。谢谢大家的支持和关爱,如果有做的不到的地方,还请海涵。毕竟我一个人的力量是有限的,我会尽自己最大的努力大家准备一些干货。
有些内容可能都是比较基础的,记住:不积跬步无以至千里,不积小流无以成江海。我想这个道理大家都懂,在为大家准备文章的过程中,对我来说也是一次学习成长。
大家可以继续吐槽!微信的评论就是一个沟通的渠道,也是一篇文章的延续。你也可以在评论中写一些你对iOS开发的见解,说不定就会对他人有帮助。
很高兴,已经有好几位iOS开发的朋友答应以后会写文章投稿给我。在这里,我再强调一下:如果你有好的技术文章一定要投稿给我噢!投稿邮箱:
worldligang@163.com
前面讲了 截取UIImage指定大小区域 ,很方便的截取 UIImage
。今天要和大家分享的是 UIImage
的缩放。
两种缩放:
size
. - (UIImage*)imageCompressWithSimple:(UIImage*)image scaledToSize:(CGSize)size { UIGraphicsBeginImageContext(size); [image drawInRect:CGRectMake(0,0,size.width,size.height)]; UIImage* newImage = UIGraphicsGetImageFromCurrentImageContext(); UIGraphicsEndImageContext(); return newImage; }
- (UIImage*)imageCompressWithSimple:(UIImage*)image scale:(float)scale { CGSize size = image.size; CGFloat width = size.width; CGFloat height = size.height; CGFloat scaledWidth = width * scale; CGFloat scaledHeight = height * scale; UIGraphicsBeginImageContext(size); // this will crop [image drawInRect:CGRectMake(0,0,scaledWidth,scaledHeight)]; UIImage* newImage= UIGraphicsGetImageFromCurrentImageContext(); UIGraphicsEndImageContext(); return newImage; }
scale
是缩放系数 。
- (UIImage*)imageByScalingAndCroppingForSize:(CGSize)targetSize { UIImage *sourceImage = [UIImage imageNamed:@"test.jpg"]; UIImage *newImage = nil; CGSize imageSize = sourceImage.size; CGFloat width = imageSize.width; CGFloat height = imageSize.height; CGFloat targetWidth = targetSize.width; CGFloat targetHeight = targetSize.height; CGFloat scaleFactor = 0.0; CGFloat scaledWidth = targetWidth; CGFloat scaledHeight = targetHeight; CGPoint thumbnailPoint = CGPointMake(0.0,0.0); if (CGSizeEqualToSize(imageSize, targetSize) == NO) { CGFloat widthFactor = targetWidth / width; CGFloat heightFactor = targetHeight / height; if (widthFactor > heightFactor) scaleFactor = widthFactor; // scale to fit height else scaleFactor = heightFactor; // scale to fit width scaledWidth= width * scaleFactor; scaledHeight = height * scaleFactor; // center the image if (widthFactor > heightFactor) { thumbnailPoint.y = (targetHeight - scaledHeight) * 0.5; } else if (widthFactor < heightFactor) { thumbnailPoint.x = (targetWidth - scaledWidth) * 0.5; } } UIGraphicsBeginImageContext(targetSize); // this will crop CGRect thumbnailRect = CGRectZero; thumbnailRect.origin = thumbnailPoint; thumbnailRect.size.width= scaledWidth; thumbnailRect.size.height = scaledHeight; [sourceImage drawInRect:thumbnailRect]; newImage = UIGraphicsGetImageFromCurrentImageContext(); if(newImage == nil) NSLog(@"could not scale image"); //pop the context to get back to the default UIGraphicsEndImageContext(); return newImage; }
很久之前写了一篇文章 解决MWPhotoBrowser中的SDWebImage加载大图导致的内存警告问题 。这个我记得当时从服务器拿到的照片大概有10几M的样子,加载出来会导致内存警告。所以我当时通过修改SDWebImage源码,就是把下载下来的照片进行缩放,内存就降下来了。一般情况下应该不会加载这么大的照片的,用户要是知道,早把你的APP给删掉了。