上面这个动画效果是SVG+JS实现的,如果你看看实现它们的源代码,会发现非常的简单。
<!DOCTYPE html> <meta charset="utf-8"> <style> rect { fill: #fff; stroke: #000; } </style> <svg width="960" height="500"> <defs> <clipPath id="clip-upper"> <rect width="960" height="305" x="-480" y="-305"></rect> </clipPath> <clipPath id="clip-lower"> <rect width="960" height="195" x="-480" y="0"></rect> </clipPath> </defs> <g clip-path="url(#clip-upper)" transform="translate(480,305)"></g> <g clip-path="url(#clip-lower)" transform="translate(480,305)"></g> </svg> <script src="//d3js.org/d3.v3.min.js"></script> <script> var width = 960, height = 500, triangleSize = 400, squareCount = 71, squareSize = 90, speed = .08; var square = d3.selectAll("g") .selectAll("g") .data(function(d, i) { return i ? [0, 1, 2] : [2, 0, 1]; }) .enter().append("g") .attr("transform", function(i) { return "rotate(" + (i * 120 + 60) + ")translate(0," + -triangleSize / Math.sqrt(12) + ")"; }) .selectAll("rect") .data(d3.range(squareCount)) .enter().append("rect") .datum(function(i) { return i / squareCount; }) .attr({width: squareSize, height: squareSize, x: -squareSize / 2, y: -squareSize / 2}); d3.timer(function(elapsed) { square .attr("transform", function(t) { return "translate(" + (t - .5) * triangleSize + ",0)rotate(" + (t * 120 + elapsed * speed) + ")"; }); }); </script>