转载

解决3D Touch导致系统相册崩溃的问题

解决3D Touch导致系统相册崩溃的问题

UIImagePickerController是iOS中自带的系统相册选择器, 使用起来非常简便.

UIImagePickerController

UIImagePickerController *imagePickerController = [[UIImagePickerController alloc] init]; // 设置sourceType为系统相册, 如果使用Camera请对应修改该属性. imagePickerController.sourceType = UIImagePickerControllerSourceTypePhotoLibrary; imagePickerController.allowsEditing = YES; imagePickerController.delegate = self; [self presentViewController:imagePickerController animated:YES completion:nil];

UIImagePickerController本身继承自UINavigationController, 因此不能将其简单视作一个UIViewController来看待. 

了UINavigationControllerDelegate和UIImagePickerControllerDelegate协议, 包含了由三个ViewController组成的导航视图, 我们通过打印其viewControllers即可看出来:

(lldb) po [picker viewControllers] [__NSArrayI 0x146b31140]( (因识别问题,此处用方括号代替尖括号)     [PUUIAlbumListViewController: 0x14609a200],(因识别问题,此处用方括号代替尖括号)     [PUUIPhotosAlbumViewController: 0x1458e5a00],(因识别问题,此处用方括号代替尖括号)     [PUUIImageViewController: 0x1468f1ad0](因识别问题,此处用方括号代替尖括号) )

UIImagePickerControllerDelegate

UIImagePickerControllerDelegate协议有如下三个代理方法.

__TVOS_PROHIBITED @protocol UIImagePickerControllerDelegate[NSObject] (因识别问题,此处用方括号代替尖括号) @optional // The picker does not dismiss itself; the client dismisses it in these callbacks. // The delegate will receive one or the other, but not both, depending whether the user // confirms or cancels. - (void)imagePickerController:(UIImagePickerController *)picker didFinishPickingImage:(UIImage *)image editingInfo:(nullable NSDictionary *)editingInfo NS_DEPRECATED_IOS(2_0, 3_0); - (void)imagePickerController:(UIImagePickerController *)picker didFinishPickingMediaWithInfo:(NSDictionary *)info; - (void)imagePickerControllerDidCancel:(UIImagePickerController *)picker;

其中info包含了所选取照片的基本信息, 如下:

// info dictionary keys UIKIT_EXTERN NSString *const UIImagePickerControllerMediaType __TVOS_PROHIBITED;      // an NSString (UTI, i.e. kUTTypeImage) UIKIT_EXTERN NSString *const UIImagePickerControllerOriginalImage __TVOS_PROHIBITED;  // a UIImage UIKIT_EXTERN NSString *const UIImagePickerControllerEditedImage __TVOS_PROHIBITED;    // a UIImage UIKIT_EXTERN NSString *const UIImagePickerControllerCropRect __TVOS_PROHIBITED;       // an NSValue (CGRect) UIKIT_EXTERN NSString *const UIImagePickerControllerMediaURL __TVOS_PROHIBITED;       // an NSURL UIKIT_EXTERN NSString *const UIImagePickerControllerReferenceURL        NS_AVAILABLE_IOS(4_1) __TVOS_PROHIBITED;  // an NSURL that references an asset in the AssetsLibrary framework UIKIT_EXTERN NSString *const UIImagePickerControllerMediaMetadata       NS_AVAILABLE_IOS(4_1) __TVOS_PROHIBITED;  // an NSDictionary containing metadata from a captured photo UIKIT_EXTERN NSString *const UIImagePickerControllerLivePhoto NS_AVAILABLE_IOS(9_1) __TVOS_PROHIBITED;  // a PHLivePhoto }

当在系统相册中选取了照片之后, 会调用imagePickerController:didFinishPickingMediaWithInfo:方法, 在其中可以添加对该照片的一些操作, 如写入相册等.

- (void)imagePickerController:(UIImagePickerController *)picker didFinishPickingMediaWithInfo:(NSDictionary *)info {     UIImage *originalImage = info[UIImagePickerControllerOriginalImage];     UIImage *editedImage = info[UIImagePickerControllerEditedImage];     UIImage *savedImage = editedImage ?: originalImage;      if (picker.sourceType == UIImagePickerControllerSourceTypeCamera) {         UIImageWriteToSavedPhotosAlbum(savedImage, nil, nil, nil);     }      __weak ViewController *weakSelf = self;     [picker dismissViewControllerAnimated:YES completion:^{         weakSelf.imageView.image = savedImage;     }]; }

并且UIImagePickerController自身并不会dismiss, 需要我们自己调用, 并且通过回调的方式将照片进行相应的处理. 

上边的代码, 即在UIImagePickerController的dismiss操作之后, 将照片放置到UIImageView中.

自定义UIImagePickerController

创建一个UIViewController, 继承自UIImagePickerController, 并实现相关协议方法, 即可以自定义一个相册选择器.

不过实际上依然只是对UIImagePickerController进行了一次包装而已.

请参考demo: https://github.com/icetime17/Playground/tree/master/DemoUIImagePicker

另外, 可以使用PhotoKit框架, 结合UICollectionView来实现真正意义上的自定义相册.

参考博客: iOS--使用PhotoKit代替ALAssetsLibrary来管理相册资源

问题

3D Touch

3D Touch是iPhone 6s/6splus设备才有的特点, 在系统相册中长按一个照片, 可触发3D Touch相关的操作.

而在没有3D Touch的设备中, 在系统相册中长按一个照片, 会导致crash. 这看起来像是iOS系统的一个bug.

原因在于:

触发3D Touch操作后, PUPhotosGridViewController的previewingContext:viewControllerForLocation:未实现, 所以导致crash.

解决方法:

  • 使用runtime来实现method swizzling, 即在runtime中将该方法替换.

  • 使用method_exchangeImplementations(originalMethod, replacementMethod);方法即可实现.

首先, 封装一个方法用于实现method swizzling

- (void)replaceSelectorForClass:(Class)cls                   SelectorOriginal:(SEL)original                    SelectorReplace:(SEL)replacement                     withBlock:(id)block {      IMP implementation = imp_implementationWithBlock(block);     Method originalMethod = class_getInstanceMethod(cls, original);     class_addMethod(cls, replacement, implementation, method_getTypeEncoding(originalMethod));     Method replacementMethod = class_getInstanceMethod(cls, replacement);     if (class_addMethod(cls, original, method_getImplementation(replacementMethod), method_getTypeEncoding(replacementMethod))) {         class_replaceMethod(cls, replacement, method_getImplementation(originalMethod), method_getTypeEncoding(originalMethod));     } else {         method_exchangeImplementations(originalMethod, replacementMethod);     }      }

在AppDelegate的application:didFididFinishLaunchingWithOptions:方法中, 进行method swizzling:

- (void)preventImagePickerCrashOn3DTouch {     // Load PhotosUI and bail if 3D Touch is unavailable.     // (UIViewControllerPreviewing may be redundant,     // as PUPhotosGridViewController only seems to exist on iOS 9,     // but I'm being cautious.)     NSString *photosUIPath = @"/System/Library/Frameworks/PhotosUI.framework";     NSBundle *photosUI = [NSBundle bundleWithPath:photosUIPath];     Class photosClass = [photosUI classNamed:@"PUPhotosGridViewController"];     if (!(photosClass && objc_getProtocol("UIViewControllerPreviewing"))) {         return;     }  #pragma clang diagnostic push #pragma clang diagnostic ignored "-Wundeclared-selector"      SEL selector = @selector(ab_previewingContext:viewControllerForLocation:);     [self replaceSelectorForClass:photosClass                  SelectorOriginal:@selector(previewingContext:viewControllerForLocation:)                   SelectorReplace:selector                         withBlock:^UIViewController *(id self, id previewingContext, CGPoint location) {          // Default implementation throws on iOS 9.0 and 9.1.         @try {             MTLog(@"Replace method at runtime to prevent UIImagePicker crash on 3D Touch.");             return ((UIViewController *(*)(id, SEL, id, CGPoint))objc_msgSend)(self, selector, previewingContext, location);         } @catch (NSException *e) {             return nil;         }     }];  #pragma clang diagnostic pop }

这样, 即可成功解决3D Touch导致系统的UIImagePickerController崩溃的问题。

原文  http://www.cocoachina.com/ios/20160328/15758.html
正文到此结束
Loading...