其实这个问题是这样的:
在一个需求里,看到类似跑马灯上下轮播的一个需求,要是只有文字还好说,我直接github上down一个轮子立马就可以套用啊,当然具体实现方式或者基本原理得懂一遍,不然做的啥都不知道,要有这么一点点责任心。搞不好是给自己挖坑呢, 可需求是多变的,绝不仅仅是只有文字辣么简单,这次增加了一个icon图标也要跟着文字一起滚动,要是下次在增加一个按钮还是啥的呢.... 将永无止境了,我们改起来也忙的一笔,焦头烂额的感觉。基于此,我想这个玩意一定是可以定制的,比如把轮播这个组件化,分离出去,里面的子视图是根据数据源来创建,然后轮播的逻辑是轮播组件自身携带,只要遵守了协议就可以定制丰富多彩的子视图进行轮播,目的是想要打造这样一款组件。梦想还是要有的,万一实现了呢,从简单的一步步开始,慢工出细活。
操作步骤
一开始写最丑的代码和难看的UI,先实现基本功能先
改进代码,优化UI的细节
定制协议接口方法
细节调整
- 滚动方向,创建一个枚举
typedef NS_ENUM(NSInteger,WGBScrollDirectionType){ WGBScrollDirectionTypeHorizontal = 0, WGBScrollDirectionTypeVertical };
- 数据源以及协议方法
@class WGBScrollContainerView; @protocol WGBScrollContainerViewDataSourceDelegate@required ///时间 - (NSTimeInterval)wgb_autoScrollDuration; ///滚动的方向 - (WGBScrollDirectionType)wgb_ScrollDirectionType; ///有多少个子控件 - (NSInteger)wgb_numberOfRowsInWithContainerView:(WGBScrollContainerView *) containerView ; ///子控件 - (UIView *)wgb_subContentViewWithContainerView:(WGBScrollContainerView *) containerView subViewForRowAtIndex:(NSInteger)index; @optional ///点击事件 - (void)wgb_containerView:(WGBScrollContainerView *)containerView didSelectRowAtIndex:(NSInteger)index; @end
- InterFace
@interface WGBScrollContainerView : UIView @property (nonatomic,weak) idwgbDataSourceDalegate; @property (nonatomic,assign,readonly) NSTimeInterval duration; @property (nonatomic,assign,readonly) WGBScrollDirectionType directionType; - (void)start; - (void)stop; - (void)pause; - (void)reloadData ; - (void)clickItemViewWithIndex:(void(^)(NSInteger index))clickBlock; @end
- imp
#import "WGBScrollContainerView.h" @interface WGBScrollContainerView ()@property (nonatomic,strong) UIScrollView *bgScrollView; @property (nonatomic,strong) NSTimer *timer; @property (nonatomic,assign) NSInteger flagIndex; @property (nonatomic,copy) void(^clickIndex) (NSInteger index); @property (nonatomic,assign,readwrite) NSTimeInterval duration; @property (nonatomic,assign,readwrite) WGBScrollDirectionType directionType; @end @implementation WGBScrollContainerView - (UIScrollView *)bgScrollView{ if (!_bgScrollView) { _bgScrollView = [[UIScrollView alloc] initWithFrame:self.bounds]; _bgScrollView.delegate = self; _bgScrollView.backgroundColor = [UIColor whiteColor]; // _bgScrollView.userInteractionEnabled = NO; _bgScrollView.showsVerticalScrollIndicator = NO; _bgScrollView.showsHorizontalScrollIndicator = NO; _bgScrollView.bounces = NO; _bgScrollView.pagingEnabled = YES; [self addSubview: _bgScrollView]; } return _bgScrollView; } - (instancetype)initWithFrame:(CGRect)frame { self = [super initWithFrame:frame]; if (self) { } return self; } #pragma mark - 即将进入窗口 - (void)willMoveToWindow:(UIWindow *)newWindow { [super willMoveToWindow:newWindow]; [self reloadData]; } - (void)reloadData{ [self stop]; ///没有设置数据源 return if (self.wgbDataSourceDalegate == nil) { return; } if (![self.wgbDataSourceDalegate respondsToSelector:@selector(wgb_autoScrollDuration)]) { @throw [NSException exceptionWithName:@"WGBError" reason:@"未实现(wgb_autoScrollDuration:)" userInfo:nil]; } if (![self.wgbDataSourceDalegate respondsToSelector:@selector(wgb_ScrollDirectionType)]) { @throw [NSException exceptionWithName:@"WGBError" reason:@"未实现(wgb_ScrollDirectionType:)" userInfo:nil]; } if (![self.wgbDataSourceDalegate respondsToSelector:@selector(wgb_numberOfRowsInWithContainerView:)]) { @throw [NSException exceptionWithName:@"WGBError" reason:@"未实现(wgb_numberOfRowsInWithContainerView:)" userInfo:nil]; } if (![self.wgbDataSourceDalegate respondsToSelector:@selector(wgb_subContentViewWithContainerView:subViewForRowAtIndex:)]) { @throw [NSException exceptionWithName:@"WGBError" reason:@"未实现(wgb_subContentViewWithContainerView:subViewForRowAtIndex:)" userInfo:nil]; } self.duration = [self.wgbDataSourceDalegate wgb_autoScrollDuration]; self.directionType = [self.wgbDataSourceDalegate wgb_ScrollDirectionType]; [self setup]; [self start]; } - (void)setDirectionType:(WGBScrollDirectionType)directionType{ _directionType = directionType; } - (void)setDuration:(NSTimeInterval)duration{ _duration = duration; self.timer = [NSTimer scheduledTimerWithTimeInterval: duration target:self selector:@selector(changeContent) userInfo:nil repeats:YES]; [[NSRunLoop mainRunLoop] addTimer: self.timer forMode:NSRunLoopCommonModes]; self.flagIndex = 0; } - (void)setup{ CGRect frame = self.bounds; CGFloat width = frame.size.width; CGFloat height = frame.size.height; CGFloat count = [self.wgbDataSourceDalegate wgb_numberOfRowsInWithContainerView: self]; for (NSInteger i = 0; i < count ; i += 1) { UIView *subView = [self.wgbDataSourceDalegate wgb_subContentViewWithContainerView:self subViewForRowAtIndex: i]; if (self.directionType == WGBScrollDirectionTypeVertical) { subView.frame = CGRectMake(0, height*i , width , height); self.bgScrollView.contentSize = CGSizeMake(width, height*count); }else{ subView.frame = CGRectMake(width*i, 0, width , height); self.bgScrollView.contentSize = CGSizeMake(width*count, height); } subView.tag = i; subView.userInteractionEnabled = YES; UITapGestureRecognizer *tapGes = [[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(clickItemViewIndex:)]; [subView addGestureRecognizer: tapGes]; [self.bgScrollView addSubview: subView]; } [self.bgScrollView setContentOffset:CGPointMake(0, 0)]; } - (void)clickItemViewIndex:(UITapGestureRecognizer *)tap{ if (self.clickIndex) { ///之前是用block实现的 self.clickIndex(tap.view.tag); } if ([self.wgbDataSourceDalegate respondsToSelector:@selector(wgb_containerView:didSelectRowAtIndex:)]) { [self.wgbDataSourceDalegate wgb_containerView:self didSelectRowAtIndex:tap.view.tag]; } } - (void)clickItemViewWithIndex:(void (^)(NSInteger index))clickBlock{ self.clickIndex = clickBlock; } //// 这里的做法是将数据源的第一条放置到了最后一条 ,等轮完一轮的时候,重新回到第一条时,这里需要一个等待时间,这个时间间隔没处理,一轮结束休息一波,也是人之常情,科学都源自于生活,我觉得这一点也是没有毛病的 - (void)changeContent{ CGRect frame = self.bounds; CGFloat width = frame.size.width; CGFloat height = frame.size.height; CGFloat count = [self.wgbDataSourceDalegate wgb_numberOfRowsInWithContainerView: self]; if (self.flagIndex == count) { self.flagIndex = 0; [self.bgScrollView setContentOffset:CGPointMake(0, 0)]; } if (self.directionType == WGBScrollDirectionTypeVertical) { [self.bgScrollView setContentOffset:CGPointMake(0, height*self.flagIndex) animated:YES]; }else{ [self.bgScrollView setContentOffset:CGPointMake(width *self.flagIndex, 0) animated:YES]; } self.flagIndex++; } - (void)start{ [self.timer fire]; } - (void)stop{ [self.timer invalidate]; self.timer = nil; } - (void)pause{ [self.timer setFireDate:[NSDate distantPast]]; } - (void)dealloc{ [self stop]; } ///这一步是关键点,取消scrollView的手动滑动手势,只保留定时器自动滚动 - (void)scrollViewDidScroll:(UIScrollView *)scrollView{ self.bgScrollView.panGestureRecognizer.enabled = NO; } @end
遇到的困难
1. 禁用UIScrollView的Pan滑动手势 [已解决]
一开始也是没有头绪,关掉人机交互,,但是又要点击事件,还想到过用穿透视图来拦截,仍然没有DidScroll: 这个方法方便
2. 视图轮播完一轮回到初始位置的时间间隔的处理 [待定]
暂时没处理,轮播完一波就休息一会儿
3. 子视图复用的问题 [待定]
子视图需要设计一种像创建cell那样注册或者复用的方案,但是目前一点头绪也没有...
Demo已经躺在github了点我下载
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