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(Java 源码阅读) 春眠不觉晓,HashMap知多少

  • 数组+链表改成了数组 + 链表/红黑树

  • 链表插入由头插法改为尾插法

  • 扩容时1.7对原数组中的元素重新hash定位,1.8是位置不变或者是索引+旧容量大小

  • 插入与扩容的顺序。1.8是先插入再扩容。

线程安全的做法

hashmap有数据覆盖的问题。不是线程安全。

例子:putval 比如线程A符合判断条件 if ((p = tab[i = (n - 1) & hash]) == null)

获取table数组的索引下标 index 和链表的头结点,进入条件判断后正好挂起;而线程B也符合条件判断语句,并且获取的table数组的索引下标也是index和链表的头结点,B的数据会写入table[index]。

之后A线程恢复,持有过期的链表的头结点,A的数据会写入table[index]中,覆盖B的数据。

这是A恢复现场,赋值操作。还有重复扩容。

putval的步骤:

一、若数组为空,则通过resize()扩容 二、计算数组索引,若为空则直接插入 三、 否则说明索引对应的位置已有元素,分类讨论

  1. 若数组索引对应的键相同,则直接覆盖
  2. 若数组索引对应的节点是红黑树节点,则插入红黑树
  3. 否则是链表
  • 从头结点遍历链表,若链表中有键值相同的节点,则覆盖
  • 若到达链表末尾,则直接插入
final V putVal(int hash, K key, V value, boolean onlyIfAbsent,
                   boolean evict) {
        Node<K,V>[] tab; Node<K,V> p; int n, i;
        //第一步:判断table是否为空,则调用resize()函数创建一个
        if ((tab = table) == null || (n = tab.length) == 0)
            n = (tab = resize()).length;
        //第二步:计算元素的储存位置index,如果为空则直接插入
        if ((p = tab[i = (n - 1) & hash]) == null)
            tab[i] = newNode(hash, key, value, null);
        //若不为空,说明要添加的位置上已经有元素,需要分类讨论
        else {
            Node<K,V> e; K k;
            //第一种情况:key值相同,直接覆盖
            if (p.hash == hash &&
                ((k = p.key) == key || (key != null && key.equals(k))))
                e = p;
            else if (p instanceof TreeNode)
            //第二种情况:判断是否是红黑树
                e = ((TreeNode<K,V>)p).putTreeVal(this, tab, hash, key, value);
            else {
            //第三种情况:链表
                for (int binCount = 0; ; ++binCount) {
                    // 如果是链表末尾,新增节点
                    if ((e = p.next) == null) {
                        p.next = newNode(hash, key, value, null);
                        if (binCount >= TREEIFY_THRESHOLD - 1) // -1 for 1st
                            treeifyBin(tab, hash);
                        break;
                    }
                    // 如果链表中存在key,则覆盖
                    if (e.hash == hash &&
                        ((k = e.key) == key || (key != null && key.equals(k))))
                        break;
                    p = e;
                }
            }
            if (e != null) { // existing mapping for key
                V oldValue = e.value;
                //若链表长度>=7,转红黑树
                if (!onlyIfAbsent || oldValue == null)
                    e.value = value;//放入值
                afterNodeAccess(e);
                return oldValue;
            }
        }
        ++modCount;
        if (++size > threshold)
            resize();
        afterNodeInsertion(evict);
        return null;
    }
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HashTable

直接在操作方法上加上synchronized,锁住整个数组,粗粒度。

public class Hashtable<K,V>
    extends Dictionary<K,V>
    implements Map<K,V>, Cloneable, java.io.Serializable {
		......................................
		public Hashtable(Map<? extends K, ? extends V> t) {
        this(Math.max(2*t.size(), 11), 0.75f);
        putAll(t);
    }

 
    public synchronized int size() {
        return count;
    }

    public synchronized boolean isEmpty() {
        return count == 0;
    }

    public synchronized Enumeration<K> keys() {
        return this.<K>getEnumeration(KEYS);
    }

    public synchronized Enumeration<V> elements() {
        return this.<V>getEnumeration(VALUES);
    }

    public synchronized boolean contains(Object value) {
        if (value == null) {
            throw new NullPointerException();
        }

        Entry<?,?> tab[] = table;
        for (int i = tab.length ; i-- > 0 ;) {
            for (Entry<?,?> e = tab[i] ; e != null ; e = e.next) {
                if (e.value.equals(value)) {
                    return true;
                }
            }
        }
        return false;
    }
		
    }
    .......................................
}
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Collections.synchronizedMap

内部定义一个对象锁mutex

public static <K,V> Map<K,V> synchronizedMap(Map<K,V> m) {
        return new SynchronizedMap<>(m);
    }

    /**
     * @serial include
     */
    private static class SynchronizedMap<K,V>
        implements Map<K,V>, Serializable {
        private static final long serialVersionUID = 1978198479659022715L;

        private final Map<K,V> m;     // Backing Map
        final Object      mutex;        // Object on which to synchronize

        SynchronizedMap(Map<K,V> m) {
            this.m = Objects.requireNonNull(m);
            mutex = this;
        }

        SynchronizedMap(Map<K,V> m, Object mutex) {
            this.m = m;
            this.mutex = mutex;
        }

        public int size() {
            synchronized (mutex) {return m.size();}
        }
        public boolean isEmpty() {
            synchronized (mutex) {return m.isEmpty();}
        }
        public boolean containsKey(Object key) {
            synchronized (mutex) {return m.containsKey(key);}
        }
        public boolean containsValue(Object value) {
            synchronized (mutex) {return m.containsValue(value);}
        }
        public V get(Object key) {
            synchronized (mutex) {return m.get(key);}
        }

        public V put(K key, V value) {
            synchronized (mutex) {return m.put(key, value);}
        }
        public V remove(Object key) {
            synchronized (mutex) {return m.remove(key);}
        }
        public void putAll(Map<? extends K, ? extends V> map) {
            synchronized (mutex) {m.putAll(map);}
        }
        public void clear() {
            synchronized (mutex) {m.clear();}
        }

        private transient Set<K> keySet;
        private transient Set<Map.Entry<K,V>> entrySet;
        private transient Collection<V> values;

        public Set<K> keySet() {
            synchronized (mutex) {
                if (keySet==null)
                    keySet = new SynchronizedSet<>(m.keySet(), mutex);
                return keySet;
            }
        }

        public Set<Map.Entry<K,V>> entrySet() {
            synchronized (mutex) {
                if (entrySet==null)
                    entrySet = new SynchronizedSet<>(m.entrySet(), mutex);
                return entrySet;
            }
        }

        public Collection<V> values() {
            synchronized (mutex) {
                if (values==null)
                    values = new SynchronizedCollection<>(m.values(), mutex);
                return values;
            }
        }

        public boolean equals(Object o) {
            if (this == o)
                return true;
            synchronized (mutex) {return m.equals(o);}
        }
        public int hashCode() {
            synchronized (mutex) {return m.hashCode();}
        }
        public String toString() {
            synchronized (mutex) {return m.toString();}
        }

        // Override default methods in Map
        @Override
        public V getOrDefault(Object k, V defaultValue) {
            synchronized (mutex) {return m.getOrDefault(k, defaultValue);}
        }
        @Override
        public void forEach(BiConsumer<? super K, ? super V> action) {
            synchronized (mutex) {m.forEach(action);}
        }
        @Override
        public void replaceAll(BiFunction<? super K, ? super V, ? extends V> function) {
            synchronized (mutex) {m.replaceAll(function);}
        }
        @Override
        public V putIfAbsent(K key, V value) {
            synchronized (mutex) {return m.putIfAbsent(key, value);}
        }
        @Override
        public boolean remove(Object key, Object value) {
            synchronized (mutex) {return m.remove(key, value);}
        }
        @Override
        public boolean replace(K key, V oldValue, V newValue) {
            synchronized (mutex) {return m.replace(key, oldValue, newValue);}
        }
        @Override
        public V replace(K key, V value) {
            synchronized (mutex) {return m.replace(key, value);}
        }
        ...........................
      
    }
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ConcurrentHashMap

使用分段锁,降低锁的粒度。

ConcurrentHashMap成员变量 使用volatile 修饰

使用CAS操作和synchronized结合实现赋值操作,多线程操作只会锁住当前操作索引的节点。

public class ConcurrentHashMap<K,V> extends AbstractMap<K,V>
    implements ConcurrentMap<K,V>, Serializable {
    .............................................
    transient volatile Node<K,V>[] table;

    /**
     * The next table to use; non-null only while resizing.
     */
    private transient volatile Node<K,V>[] nextTable;

    /**
     * Base counter value, used mainly when there is no contention,
     * but also as a fallback during table initialization
     * races. Updated via CAS.
     */
    private transient volatile long baseCount;

    /**
     * Table initialization and resizing control.  When negative, the
     * table is being initialized or resized: -1 for initialization,
     * else -(1 + the number of active resizing threads).  Otherwise,
     * when table is null, holds the initial table size to use upon
     * creation, or 0 for default. After initialization, holds the
     * next element count value upon which to resize the table.
     */
    private transient volatile int sizeCtl;

    /**
     * The next table index (plus one) to split while resizing.
     */
    private transient volatile int transferIndex;

    /**
     * Spinlock (locked via CAS) used when resizing and/or creating CounterCells.
     */
    private transient volatile int cellsBusy;

    /**
     * Table of counter cells. When non-null, size is a power of 2.
     */
    private transient volatile CounterCell[] counterCells;
    ...................................................
    }
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HashMap

初始化

JDK1.8版本的,内部使用数组 + 链表/红黑树。 如果自己传入初始大小k,初始化大小为大于k的2的整数次方,例如如果传10,大小为16。默认初始值是16,最大容量是2^31次方。

/**
 * The default initial capacity - MUST be a power of two.
 */
static final int DEFAULT_INITIAL_CAPACITY = 1 << 4; // aka 16

/**
 * The maximum capacity, used if a higher value is implicitly specified
  * by either of the constructors with arguments.
  * MUST be a power of two <= 1<<30.
  */
 static final int MAXIMUM_CAPACITY = 1 << 30;
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哈希函数

先拿到key的hashcode,然后让hashcode的前16位与后16位进行异或

  • 尽可能降低hash碰撞,越分散越好

  • 尽可能高效,这是高频操作,所以采用位运算

不直接使用hashcode的原因是hashcode函数的返回类型是int型散列值。初始化数组只有16,容易出现哈希冲突

static final int hash(Object key) {
        int h;
        return (key == null) ? 0 : (h = key.hashCode()) ^ (h >>> 16);
    }
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Node

final Node<K,V> getNode(int hash, Object key) {
        Node<K,V>[] tab; Node<K,V> first, e; int n; K k;
        if ((tab = table) != null && (n = tab.length) > 0 &&
            (first = tab[(n - 1) & hash]) != null) {
            if (first.hash == hash && // always check first node
                ((k = first.key) == key || (key != null && key.equals(k))))
                return first;
            if ((e = first.next) != null) {
                if (first instanceof TreeNode)
                    return ((TreeNode<K,V>)first).getTreeNode(hash, key);
                do {
                    if (e.hash == hash &&
                        ((k = e.key) == key || (key != null && key.equals(k))))
                        return e;
                } while ((e = e.next) != null);
            }
        }
        return null;
    }
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get函数

public V get(Object key) {
        Node<K,V> e;
        return (e = getNode(hash(key), key)) == null ? null : e.value;
    }
    
/**
* Implements Map.get and related methods
 *
 * @param hash hash for key
 * @param key the key
 * @return the node, or null if none
 */
final Node<K,V> getNode(int hash, Object key) {
    Node<K,V>[] tab; Node<K,V> first, e; int n; K k;
    if ((tab = table) != null && (n = tab.length) > 0 &&
        (first = tab[(n - 1) & hash]) != null) {
        if (first.hash == hash && // always check first node
            ((k = first.key) == key || (key != null && key.equals(k))))
            return first;
        if ((e = first.next) != null) {
            if (first instanceof TreeNode)
                return ((TreeNode<K,V>)first).getTreeNode(hash, key);
            do {
                if (e.hash == hash &&
                    ((k = e.key) == key || (key != null && key.equals(k))))
                    return e;
            } while ((e = e.next) != null);
        }
    }
    return null;
}
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数据插入原理

判断数组是否为空,为空进行初始化;

不为空,计算 k 的 hash 值,通过(n - 1) & hash计算应当存放在数组中的下标 index; 查看 table[index] 是否存在数据,没有数据就构造一个Node节点存放在 table[index] 中; 存在数据,说明发生了hash冲突(存在二个节点key的hash值一样), 继续判断key是否相等,相等,用新的value替换原数据(onlyIfAbsent为false);

如果不相等,判断当前节点类型是不是树型节点,如果是树型节点,创造树型节点插入红黑树中;

如果不是树型节点,创建普通Node加入链表中;判断链表长度是否大于 8, 大于的话链表转换为红黑树;

插入完成之后判断当前节点数是否大于阈值,如果大于开始扩容为原数组的二倍。

LinkedHashMap

LinkedHashMap内部维护了一个单链表,有头尾节点。

LinkedHashMap节点Entry内部除了继承HashMap的Node属性, before 和 after用于标识前置节点和后置节点

实现按插入的顺序或访问顺序排序。

public class LinkedHashMap<K,V>
    extends HashMap<K,V>
    implements Map<K,V>
{

    /**
     * HashMap.Node subclass for normal LinkedHashMap entries.
     */
    static class Entry<K,V> extends HashMap.Node<K,V> {
        Entry<K,V> before, after;
        Entry(int hash, K key, V value, Node<K,V> next) {
            super(hash, key, value, next);
        }
    }
    .....................................................
}
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TreeMap

默认是自然排序。 key所属的类实现Comparable接口进行比较。

public class TreeMap<K,V>
    extends AbstractMap<K,V>
    implements NavigableMap<K,V>, Cloneable, java.io.Serializable
{
    /**
     * The comparator used to maintain order in this tree map, or
     * null if it uses the natural ordering of its keys.
     *
     * @serial
     */
    private final Comparator<? super K> comparator;
    ...........................................
    public TreeMap(Comparator<? super K> comparator) {
        this.comparator = comparator;
    }
}
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原文  https://juejin.im/post/5efac964e51d4534883803a2
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