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在IOS开发中,有一些方法常常需要用的,但是有很长的方法名,这造成了代码长,写起来累,我们可以通过宏定义了解决这些问题
比如说在代码布局的时候会遇上这样的问题,我们要获取上面一个的Y轴坐标,有两种方法
通过坐标加上高度来计算
xx.frame.origin.y+xx.frame.size.height
还有一个略微简便的方法
CGRectGetMaxY(xx.frame)
都挺麻烦的,这时候就需要祭出宏定义来帮忙
#define MaxY(v) CGRectGetMaxY((v).frame) //纵坐标加上控件的高度
通过这样的定义,下次我们获取Y坐标的时候只要轻轻的写上MaxY(xx)即可,是不是简单很多呢?
类似的还有加载图片的方法
#define IMAGENAMED(NAME) [UIImage imageNamed:NAME]
这样就非常的方便,
下面是我整理的一个类
#ifndef Medical_Wisdom_UConstants_h #define Medical_Wisdom_UConstants_h /******************************************************/ /**** debug log **/ //NSLog输出信息 #ifdef DEBUG #define DLog( s, ... ) NSLog( @"< %@:(%d) > %@", [[NSString stringWithUTF8String:__FILE__] lastPathComponent], __LINE__, [NSString stringWithFormat:(s), ##__VA_ARGS__] ) #else #define DLog( s, ... ) #endif /*** DEBUG RELEASE */ #if DEBUG #define MCRelease(x) #else #define MCRelease(x) #endif /***** release *****/ #define NILRelease [x release], x = nil #pragma mark - Frame(宏 x,y,width,height) #define MainScreenScale [[UIScreen mainScreen]scale] //屏幕的分辨率 当结果为1时,显示的是普通屏幕,结果为2时,显示的是Retian屏幕 // App Frame Height&Width #define Application_Frame [[UIScreen mainScreen] applicationFrame] //除去信号区的屏幕的frame #define APP_Frame_Height [[UIScreen mainScreen] applicationFrame].size.height //应用程序的屏幕高度 #define App_Frame_Width [[UIScreen mainScreen] applicationFrame].size.width //应用程序的屏幕宽度 /*** MainScreen Height Width */ #define Main_Screen_Width [[UIScreen mainScreen] bounds].size.width //主屏幕的宽度 #define Main_Screen_Height [[UIScreen mainScreen] bounds].size.height //主屏幕的高度 #define Main_Screen_Height_without_top [[UIScreen mainScreen] bounds].size.height-64 //主屏幕的高度 // View 坐标(x,y)和宽高(width,height) #define X(v) (v).frame.origin.x #define Y(v) (v).frame.origin.y #define WIDTH(v) (v).frame.size.width #define HEIGHT(v) (v).frame.size.height #define MinX(v) CGRectGetMinX((v).frame) // 获得控件屏幕的x坐标 #define MinY(v) CGRectGetMinY((v).frame) // 获得控件屏幕的Y坐标 #define MidX(v) CGRectGetMidX((v).frame) //横坐标加上到控件中点坐标 #define MidY(v) CGRectGetMidY((v).frame) //纵坐标加上到控件中点坐标 #define MaxX(v) CGRectGetMaxX((v).frame) //横坐标加上控件的宽度 #define MaxY(v) CGRectGetMaxY((v).frame) //纵坐标加上控件的高度 #define CONTRLOS_FRAME(x,y,width,height) CGRectMake(x,y,width,height) // 系统控件的默认高度 #define kStatusBarHeight (20.f) #define kTopBarHeight (44.f) #define kBottomBarHeight (49.f) #define kCellDefaultHeight (44.f) #define KstatusBarAndNavigation (64.0) // 当控件为全屏时的横纵左边 #define kFrameX (0.0) #define kFrameY (0.0) #define kPhoneWithStatusNoPhone5Height (480.0) #define kPhoneNoWithStatusNoPhone5Height (460.0) #define kPhoneWithStatusPhone5Height (568.0) #define kPhoneNoWithStatusPhone5Height (548.0) #define kPadFrameWidth (768.0) #define kPadWithStatusHeight (1024.0) #define kPadNoWithStatusHeight (1004.0) //中英状态下键盘的高度 #define kEnglishKeyboardHeight (216.f) #define kChineseKeyboardHeight (252.f) #pragma mark - Funtion Method (宏 方法) //PNG JPG 图片路径 #define PNGPATH(NAME) [[NSBundle mainBundle] pathForResource:[NSString stringWithUTF8String:NAME] ofType:@"png"] #define JPGPATH(NAME) [[NSBundle mainBundle] pathForResource:[NSString stringWithUTF8String:NAME] ofType:@"jpg"] #define PATH(NAME,EXT) [[NSBundle mainBundle] pathForResource:(NAME) ofType:(EXT)] //加载图片 #define PNGIMAGE(NAME) [UIImage imageWithContentsOfFile:[[NSBundle mainBundle] pathForResource:(NAME) ofType:@"png"]] #define JPGIMAGE(NAME) [UIImage imageWithContentsOfFile:[[NSBundle mainBundle] pathForResource:(NAME) ofType:@"jpg"]] #define IMAGE(NAME,EXT) [UIImage imageWithContentsOfFile:[[NSBundle mainBundle] pathForResource:(NAME) ofType:(EXT)]] #define IMAGENAMED(NAME) [UIImage imageNamed:NAME] //字体大小(常规/粗体) #define BOLDSYSTEMFONT(FONTSIZE) [UIFont boldSystemFontOfSize:FONTSIZE] #define SYSTEMFONT(FONTSIZE) [UIFont systemFontOfSize:FONTSIZE] #define FONT(NAME,FONTSIZE) [UIFont fontWithName:(NAME) size:(FONTSIZE)] //颜色(RGB) #define RGBCOLOR(r,g,b) [UIColor colorWithRed:(r)/255.0f green:(g)/255.0f blue:(b)/255.0f alpha:1] #define RGBACOLOR(r,g,b,a) [UIColor colorWithRed:(r)/255.0f green:(g)/255.0f blue:(b)/255.0f alpha:(a)] #define BACKGROUND_COLOR [UIColor colorWithRed:22/255.0f green:29/255.0f blue:38/255.0f alpha:1] //当前版本 #define FSystenVersion ([[[UIDevice currentDevice] systemVersion] floatValue]) #define DSystenVersion ([[[UIDevice currentDevice] systemVersion] doubleValue]) #define SSystemVersion ([[UIDevice currentDevice] systemVersion]) //当前语言 #define CURRENTLANGUAGE ([[NSLocale preferredLanguages] objectAtIndex:0]) //是否Retina屏 #define isRetina ([UIScreen instancesRespondToSelector:@selector(currentMode)] ? CGSizeEqualToSize(CGSizeMake(640, 960), [[UIScreen mainScreen] currentMode].size) :NO) //是否iPhone5 #define ISIPHONE [[UIDevice currentDevice] userInterfaceIdiom] == UIUserInterfaceIdiomPhone #define ISIPHONE5 ([UIScreen instancesRespondToSelector:@selector(currentMode)] ? CGSizeEqualToSize(CGSizeMake(640, 1136), [[UIScreen mainScreen] currentMode].size) : NO) #define ISIPHONE6 ([UIScreen instancesRespondToSelector:@selector(currentMode)] ? CGSizeEqualToSize(CGSizeMake(750, 1334), [[UIScreen mainScreen] currentMode].size) : NO) #define ISIPHONE6P ([UIScreen instancesRespondToSelector:@selector(currentMode)] ? CGSizeEqualToSize(CGSizeMake(1242, 2208), [[UIScreen mainScreen] currentMode].size) : NO) //是否是iPad #define isPad (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad) #define YELLO_APP [UIColor colorWithRed:255/255 green:148.0/255 blue:28.0/255 alpha:1] // UIView - viewWithTag 通过tag值获得子视图 #define VIEWWITHTAG(_OBJECT,_TAG) [_OBJECT viewWithTag : _TAG] //应用程序的名字 #define AppDisplayName [[NSBundle mainBundle] objectForInfoDictionaryKey:@"CFBundleDisplayName"] //RGB颜色转换(16进制->10进制) #define UIColorFromRGB(rgbValue) [UIColor colorWithRed:((float)((rgbValue & 0xFF0000) >> 16))/255.0 green:((float)((rgbValue & 0xFF00) >> 8))/255.0 blue:((float)(rgbValue & 0xFF))/255.0 alpha:1.0] //判断设备室真机还是模拟器 #if TARGET_OS_IPHONE /** iPhone Device */ #endif #if TARGET_IPHONE_SIMULATOR /** iPhone Simulator */ #endif #endif
这个在开发的时候可以略微的提高效率,OC的语法确实有点烦啊,赶快学swift吧,^_^
完整的代码可以在 GitHub 下载
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