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用SignalR 2.0开发客服系统[系列2:实现聊天室]

前言

上周发表了

用SignalR 2.0开发客服系统[系列1:实现群发通讯]

这篇文章,得到了很多帮助和鼓励,小弟在此真心的感谢大家的支持..

这周继续系列2,实现聊天室的功能.

开发环境

开发工具:VS2013 旗舰版

数据库:未用

操作系统:WIN7旗舰版

正文开始

首先我们来看看最终效果:

用SignalR 2.0开发客服系统[系列2:实现聊天室]

正式开始:

SignalR作为一个强大的集线器,已经在hub里面集成了Gorups,也就是分组管理,使用方法如下:

//作用:将连接ID加入某个组 //Context.ConnectionId 连接ID,每个页面连接集线器即会产生唯一ID //roomName分组的名称 Groups.Add(Context.ConnectionId, roomName);  //作用:将连接ID从某个分组移除 Groups.Remove(Context.ConnectionId, roomName);  //作用:调用分组内连接对象注册的本地JS //XXX:本地JS名称 //Room:分组名称 // new string[0]:过滤(不发送)的连接ID数组  Clients.Group(Room, new string[0]).XXXX

其实SignalR已经帮我们封装的很好了,关键代码其实就这三句..

废话不多说,下面开始讲我的实现.

首先实体类(参考微软Demo):

using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Data.Entity; using System.ComponentModel.DataAnnotations; using Microsoft.AspNet.SignalR; namespace SignalRTest {  public class UserContext   {   public UserContext()   {    Users = new List<User>();    Connections = new List<Connection>();    Rooms = new List<ConversationRoom>();   }   //用户集合   public List<User> Users { get; set; }   //连接集合   public List<Connection> Connections { get; set; }   //房间集合   public List<ConversationRoom> Rooms { get; set; }  }  public class User  {   [Key]   //用户名   public string UserName { get; set; }   //用户的连接   public List<Connection> Connections { get; set; }   //用户房间集合   public virtual List<ConversationRoom> Rooms { get; set; }   public User()   {    Connections = new List<Connection>();    Rooms = new List<ConversationRoom>();   }  }  public class Connection  {   //连接ID   public string ConnectionID { get; set; }   //用户代理   public string UserAgent { get; set; }   //是否连接   public bool Connected { get; set; }  }  /// <summary>  /// 房间类  /// </summary>  public class ConversationRoom  {   //房间名称   [Key]   public string RoomName { get; set; }   //用户集合   public virtual List<User> Users { get; set; }   public ConversationRoom()   {    Users = new List<User>();   }  } } 

然后聊天室的Hub(这里我就不解释了,每句话我都加了注释,注释+代码方便大家理解..):

using System; using System.Collections.Generic; using System.Linq; using System.Web; using Microsoft.AspNet.SignalR; using System.Threading.Tasks; using Microsoft.AspNet.SignalR.Hubs; using Newtonsoft.Json; namespace SignalRTest {  [HubName("groupsHub")]  public class GroupsHub : Hub  {   public static UserContext db = new UserContext();   public void Hello()   {    Clients.All.hello();   }   /// <summary>   /// 重写Hub连接事件   /// </summary>   /// <returns></returns>   public override Task OnConnected()   {     // 查询用户。     var user = db.Users.SingleOrDefault(u => u.UserName == Context.ConnectionId);     //判断用户是否存在,否则添加     if (user == null)     {      user = new User()      {       UserName = Context.ConnectionId      };      db.Users.Add(user);     }       //发送房间列表     var itme = from a in db.Rooms          select new { a.RoomName };     Clients.Client(this.Context.ConnectionId).getRoomlist(JsonConvert.SerializeObject(itme.ToList()));    return base.OnConnected();   }   /// <summary>   /// 更新所有用户的房间列表   /// </summary>   private void GetRoomList()   {    var itme = from a in db.Rooms         select new { a.RoomName };    string jsondata = JsonConvert.SerializeObject(itme.ToList());    Clients.All.getRoomlist(jsondata);   }   /// <summary>   /// 重写Hub连接断开的事件   /// </summary>   /// <returns></returns>   public override Task OnDisconnected()   {     var user = db.Users.Where(u => u.UserName == Context.ConnectionId).FirstOrDefault();     //判断用户是否存在,存在则删除     if (user != null)     {      //删除用户      db.Users.Remove(user);      // 循环用户的房间,删除用户      foreach (var item in user.Rooms)      {       RemoveFromRoom(item.RoomName);      }     }    return base.OnDisconnected();   }   /// <summary>   /// 加入聊天室   /// </summary>   /// <param name="roomName"></param>   public void AddToRoom(string roomName)   {     //查询聊天室     var room = db.Rooms.Find(a=>a.RoomName==roomName);       //存在则加入     if (room != null)     {      //查找房间中是否存在此用户      var isuser = room.Users.Where(a => a.UserName == Context.ConnectionId).FirstOrDefault();      //不存在则加入      if (isuser == null)      {       var user = db.Users.Find(a => a.UserName == Context.ConnectionId);       user.Rooms.Add(room);       room.Users.Add(user);       Groups.Add(Context.ConnectionId, roomName);       //调用此连接用户的本地JS(显示房间)       Clients.Client(Context.ConnectionId).addRoom(roomName);      }      else      {       Clients.Client(Context.ConnectionId).showMessage("请勿重复加入房间!");      }     }   }   /// <summary>   /// 创建聊天室   /// </summary>   /// <param name="roomName"></param>   public void CreatRoom(string roomName)   {    var room = db.Rooms.Find(a => a.RoomName == roomName);    if (room == null)    {     ConversationRoom cr = new ConversationRoom()     {      RoomName = roomName     };     //将房间加入列表     db.Rooms.Add(cr);     AddToRoom(roomName);     Clients.Client(Context.ConnectionId).showMessage("房间创建完成!");     GetRoomList();    }    else    {     Clients.Client(Context.ConnectionId).showMessage("房间名重复!");    }   }   /// <summary>   /// 退出聊天室   /// </summary>   /// <param name="roomName"></param>   public void RemoveFromRoom(string roomName)   {     //查找房间是否存在    var room = db.Rooms.Find(a => a.RoomName == roomName);      //存在则进入删除     if (room != null)     {      //查找要删除的用户      var user = room.Users.Where(a => a.UserName == Context.ConnectionId).FirstOrDefault();      //移除此用户      room.Users.Remove(user);      //如果房间人数为0,则删除房间      if (room.Users.Count <= 0)      {       db.Rooms.Remove(room);      }      Groups.Remove(Context.ConnectionId, roomName);      //提示客户端      Clients.Client(Context.ConnectionId).removeRoom("退出成功!");     }   }   /// <summary>   /// 给分组内所有的用户发送消息   /// </summary>   /// <param name="Room">分组名</param>   /// <param name="Message">信息</param>   public void SendMessage(string Room, string Message)   {    Clients.Group(Room, new string[0]).sendMessage(Room,Message+" "+DateTime.Now.ToString());   }  } } 

前端HTML+JS:

<!DOCTYPE html> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8"/>  <title></title>  <script src="Scripts/jquery-1.10.2.min.js"></script>  <script src="Scripts/jquery.signalR-2.0.0.min.js"></script>  <!--这里要注意,这是虚拟目录,也就是你在OWIN Startup中注册的地址-->  <script src="signalr/hubs"></script>  <script>   var chat   var roomcount = 0;   $(function () {     chat = $.connection.groupsHub;     chat.client.showMessage = function (Message) {      alert(Message);     }     chat.client.sendMessage = function (roomname, message) {      $("#" + roomname).find("ul").each(function () {       $(this).append('<li>'+message+'</li>')      })     }     chat.client.removeRoom = function (data) {      alert(data);     }     chat.client.addRoom = function (roomname) {      var html = '<div style="float:left; margin-left:30px; border:double" id="' + roomname + '" roomname="' + roomname + '"><button onclick="RemoveRoom(this)">退出</button>/          ' + roomname + '房间/             聊天记录如下:<ul>/             </ul>/          <input type="text" /> <button onclick="SendMessage(this)">发送</button>/          </div>'      $("#RoomList").append(html);     }     //注册查询房间列表的方法     chat.client.getRoomlist = function (data) {      if (data) {       var jsondata = $.parseJSON(data);       $("#roomlist").html(" ");       for (var i = 0; i < jsondata.length; i++) {        var html = ' <li>房间名:' + jsondata[i].RoomName + '<button roomname="'+jsondata[i].RoomName+'" onclick="AddRoom(this)">加入</button></li>';        $("#roomlist").append(html);       }      }     }     // 获取用户名称。     $('#username').html(prompt('请输入您的名称:', ''));     $.connection.hub.start().done(function () {      $('#CreatRoom').click(function () {       if (roomcount < 2) {        chat.server.creatRoom($("#Roomname").val());        roomcount++;       } else {        alert("聊天窗口只允许有2个")       }      })     });   });   function SendMessage(btn) {    var message = $(btn).prev().val();    var room = $(btn).parent();    var username = $("#username").html();    message = username + ":" + message;    var roomname = $(room).attr("roomname");    chat.server.sendMessage(roomname,message);   }   function RemoveRoom(btn) {    var room = $(btn).parent();    var roomname = $(room).attr("roomname");    chat.server.removeFromRoom(roomname);   }   function AddRoom(roomname) {     var data =$(roomname).attr("roomname");     chat.server.addToRoom(data);   }  </script> </head> <body>  <div>   <div>名称:<p id="username"></p></div>   输入房间名:   <input type="text" value="asdasd" id="Roomname" />   <button id="CreatRoom">创建聊天室</button>  </div>  <div style="float:left;border:double">   <div>房间列表</div>   <ul id="roomlist">   </ul>  </div>  <div id="RoomList">  </div> </body> </html> 

至此就完成了基本的聊天室功能,有许多逻辑写的不到位的情况,请大家海涵.

我会坚持写完本系列..

正文到此结束
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